please help me, I want to import textures for the efootball mobile 2024 game, for example I have finished creating new textures, and created a new file .pak utoc. ucas then what about the three files that I just created, so that I can repackage them in the form of obb files?
After creating your textures and generating the .pak, .utoc, and .ucas files, you’re on the right track. To package them into .obb files, you’ll need a tool like UnrealPak or similar. These tools allow you to bundle your game assets into .obb format, which the game can then read. There are plenty of tutorials online that can guide you through the process step by step.
is there a tutorial with Vidio?