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How to render cubemap as post process material?
Development
Rendering
cubemap
,
Post-Processing
,
question
,
day-night-cycle
,
unreal-engine
i_Byte
(i_Byte)
April 18, 2022, 6:02pm
3
Cool.
But the stars are visible on the horizon during the day. How to get rid of it?
Post_p_stars
1621×816 106 KB
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