I think translucent materials can still read the stencil buffer. At least I thought I could in 4.15. I would test it right now, but I don’t have access to UE4. Perhaps doing this requires some special configuration that I forgot about?
I think translucent materials can still read the stencil buffer. At least I thought I could in 4.15. I would test it right now, but I don’t have access to UE4. Perhaps doing this requires some special configuration that I forgot about?