How to remove trees created by Landscape Grass Type?


Some days ago I used the procedural spawn foliage to add trees on a landscape.
Later I wanted to remove some trees from the landscape so I used the procedural blocking volumes
to remove them. No problems at all.

BUT if I add the trees with the landscape grass type, could I do the same for that? In this case I obviously can not use the procedural
blocking volumes.

Thanks in advance!

You shoildnt add trees wit the grass type, or anything large.
it doesn’t use collision on the meshes.

I had no idea about that. Thank you! :slight_smile: