How to remove the "Preview" watermark?

Here comes 3 methods to solve it.
1.build the light information;
2.set the light to moveable.
3.show PreviewShadowsIndicator 0.

worked like magic for me to!! In one click. Thank you so much!! UE4.25

in project settings type “indicator” and you get the engine material for the preview shadow indicator. jus edit the emissive input node. for instance with a black vector. Note: after a UE update the material gets reseted.

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This was my favorite solution in 4.26 :slight_smile:

Thank you!

#:heart:

Rama

I used this and also another one
Look at UT3_BullDozer’s post for more.

I used this and another one, when using the other, it removes the editor. With both, ingame mark also removed!

You are brilliant. Thanks.

Thanks for the solution, this worked for me!

almost 2024 and it saved my life :pray:

You my friend are a life saver. “Preview” was only showing in my sequence render files made from the movie render que. Changing the lights that were hitting the floor in that area, fixed it. Thanks.