This solution is not removing but you can hide it. On level blueprint getallactorsfromclass and choose shooterHUD. Then put it through a for each loop and then set the show HUD bollean variable to off. This is my workaround
This solution is not removing but you can hide it. On level blueprint getallactorsfromclass and choose shooterHUD. Then put it through a for each loop and then set the show HUD bollean variable to off. This is my workaround