Hello!
How to Remove Spawn with Pistol (Weapon) in Lyra?
For Basic Character. Using Blueprints. In path: … / Content / Characters …
Note: After starting spawn, the character must be unarmed in Idle pose. But the character has the option to pick up a weapon later with Weapon Spawner
Hi, This logic is handled inside B_Hero_ShooterMannequin, just by-pass “Add Initial Inventory” and add a node Link Anim Layers Class (Unarmed). Then, go to GA_SpawnEffect and change the spawn animation montage or just unlink the montage node.
Here’s a short video from AFoot Games with another solution.