I noticed that in ballistic when all defenders are eliminated the rift point is removed even if it was planted. Is it possible to remove it with an event? I’ve tried to deactivate the rift point device but that does not remove the rift point.
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You could use a sound bus to mute the audio from players, then before you respawn them fade their cameras to black and use a cinematic sequence with time dilation tuned to the max so the bomb fast forwards to exploding in a matter of a second. Then unmute their audio and unfade their cameras and re-spawn them. Unfortunately we don’t have the actual event’s/verse functions to de-spawn the bomb manually at this time.
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Interesting approach but it works ok. Thank you
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Happy to help <3
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