I was building my level and I’ve created a building block BP to make my life more easy but, because of inheritance, I can’t remove parts of the blocks for my personal use… like the wall in this img here Imgur: The magic of the Internet
So, how can I solve this? Should I use only the pillars and other structures in the BP? This would kill the purpose of the BP…
You could go to that specific instance in the editor to the specific mesh component you want removed and just clear the mesh asset. Also instead of creating a blueprint to use building blocks like that you could just use the mesh instances by themselves put them together how you want, selct all of them and just duplicate them. Making a blueprint out of them seems a bit overkill to me, unless you are planning for these blocks to have a game behaviour.