I tried to make my own game feature plugin base lyra, I don’t need shooter functions, but the key settings UI shows ShooterCore keys, and some key like “weapon reload” from IMC_Default_KBM file.
Q1: I didn’t enable ShooterCore in my plugin, why ShooterCore’s keys shows in my plugin settings UI? I tried TopDownArena, it has shooterCore keys too.
Q2: And If I don’t want some key in IMC_Default_KBM, How do I ban it and at the same time I can get lyra update by copy/paste? Or,How can I ban IMC_Default_KBM and make all key in my feature plugin only?
I believe that IMC_Default_KBM is in the Lyra Game content, not in the ShooterCore GFP content. Thus that is the default Lyra key mapping, and not specifically related to ShooterCore.
To make changes to this, I recommend you duplicate the IMC_Default_KBM and other related input configs into your own GFP, and then use your configs, not the default Lyra configs.
We have an unofficial Lyra Dev discord here if you would like to join us:
Also, though it is old, for Lyra 5.0 I made a tutorial of how to copy out the interesting pieces of ShooterCore to your own GFP so that you can make changes to it without having to worry about future Lyra updates overwriting your changes.
I readed part of your tutorial, nice work.
I tried to copy IMC_Default_KBM, but there is a lot of same name key warning when I open settings menu, and I still can’t ban key like “weapon reload”