How to remove inheritance of blueprint class?

Hello!

I have made a Blueprint Class and copied as a child others. Now, I would like to have a copy of one of those children, but without the referenced stuff the former Parent has, in other words, a copy of only the stuff the child has. Is there any way of doing it?

Thanks.

Oh, great! You can change the parent to “Actor”, wich is the same as no parent. Actually, that was exactly what I wanted, no need to get the parent functionality and components, in my case. Although that wold be useful if there is a way to remove the parent but keep it’s parent stuff.
Well, thanks!

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you could try changing the parent class but you will potentially lose all functionality and components that are inherited. you change the parent in either the class defaults or the class settings, i dont remember which but the option is right at the top.