Hello,
The crosshair is in FirstPersonHud blueprint.
Add a bool and a branch at begin of “event receive drawhud” in this blueprint, then in your character blueprint : “get player controller” “get hud” “cast to firstpersonhud” “set bool”.
Hello,
The crosshair is in FirstPersonHud blueprint.
Add a bool and a branch at begin of “event receive drawhud” in this blueprint, then in your character blueprint : “get player controller” “get hud” “cast to firstpersonhud” “set bool”.