For the past 20 minutes I’ve been attempting to remove the crosshair that is given to you in the first person blueprint on right click, and then draw it again once the player has released right click. I have no idea where to start. I’ve tried to create it in the HUD blueprint, but it will not take player input. Thanks for reading.
The crosshair is in FirstPersonHud blueprint.
Add a bool and a branch at begin of “event receive drawhud” in this blueprint, then in your character blueprint : “get player controller” “get hud” “cast to firstpersonhud” “set bool”.