How to Remove/Change Inertia From BluePrint Actor 4.27.2

I’m using the 2D Side Scroller Example Map in Unreal 4. I duplicated the default Player Character and created my own. I’ve got the Player Character moving like I want them, but there’s still inertia with the player character and I don’t want that. I want the player to be able to turn on a dime without that squishy “stopping” time. If anyone could help me find the setting, I’d be very much appreciated.

I’m attempting to learn Unreal and I’m afraid I’m rather noobish. Please be patient with me.