I’ve been trying to build a C++ Bluepirnt Function Library but my build keeps failing and doesn’t produce a red error lines in my log. My best lead is this line right before it fails:
UATHelper: Package Plugin Task (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\Name\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.1\UBT-UnrealGame-Android-Development.txt)
Which takes me to this big log which has the line:
Platform Android is not a valid platform to build. Check that the SDK is installed properly.
I’m just trying to build a Blueprint Function Library Plugin. I don’t need to build it for Android. Please help!