How to remap the Enhanced Inputs with a widget?

I’m trying to make a widget that I can use to remap the player inputs, using the new Enhanced Input in blueprint. My problem is that when I kan only change 1 key.
Does anyone know how to changes the keys?

hey @Blackforcedragon

Maybe look here:

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I did watch that, but it only show how to remap the jump button, I still need more help

Its the same to remap ANY button. The same process just repeat it for each button you wish to remap.

This won’t work, enhanced input remap does keep the modifiers on, so if you would change move forward for example it would become a move right by default since the sizzle get remove. I can’t figure out how to keep the modifiers on / pass them to the new key…