I have a map that I want to load with new assets every time the player beats a level in the game. I know that I can just duplicate the map several times with the actor that I want and make it different levels, but that, I imagine, would take up a massive amount of data.
This is probably a noob question as I am still new to Unreal, but does anyone know of a way to just reload the same map whilst simply adding new actors to it based on the condition of the player beating a level of the game?