How to reimport the mesh at a 90 degree angle (X,Y,or Z) in Unreal 5?

I could do it in 4 but just can’t seem to find it in 5. Thanks

Ok I found it, In Unreal 5 it seems it is on the left now. Open up your mesh and look for “import settings” - and “import rotation”…and when set hit “reimport base mesh” up top.