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How to reference certain materials to a specific mesh and have BP call that

Hi all,

I am working on a tool for our artists, the idea is to have one BP that contains multiple chair meshes which can be selected with a dropdown menu.

If an artist selects the Chair “ABC” I want the BP to call only the available materials for the “ABC” Chair, instead of showing all available materials. I just want it to show 3-5 possible options, how would I go about setting this up?

Would I use enumerations for this?