How to reduce triangles?

Which is the target device you planning this game to? Mobile? Otherwise 500k is not that much. As others stated, draw calls and bad material design can cause much more trouble. The exact size for textures when its applicable will help (less texture transfers to the gpu), so why a 4k resolution texture for a tiny piece of geometry? Think about all advices here and use profiler! Know if you are GPU or CPU bound aswel.