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How to reduce triangles (remove lod 0 & 1) in landscape.
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there is an option for this in landscape details window, i.e., screen size.
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adjusted screen size to remove lod 0 & 1
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but, spline taking lod 0 for landscape deformation, which is bad for spline mesh like asphalt etc
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landscape made with world composition by importing Highfield png
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what’s the way to remove lod 0 & 1 completely, i.e., bring lod 2 to 0