- I created a 2D platformer project with Mobile/Tablet, scalable 2d/3d with starter content.
- I deleted all the content, added my own sprites (7~ of them). Placed down the background and a camera, so that i can see if the game is on or not.
Here is the issue. When i package the game (Development) it always comes out as 50+ mb game. How is it possible to go under that limit?
Also my Galaxy S3 crashes each time i launch it.