I’m building an application where you can connect different in and outputs.
As you can see in the image all the in and outputs have a blueprint attached to them. This is needed as I want to connect them (in and outputs) with the use of a cable.
However none of the blueprints use an event tick on them but I did notice a lot of lag when I duplicate a lot of them (and yes, I need a lot of them for this).
How can I do this without having a lag? Do I have to rebuild all them to the level blueprint or is there another simple way to overcome this lag?