I have, but I’m not entirely sure what is safe to delete. There is some obvious stuff that I can remove, but others I’m scared to take out just in case they have an effect on something else.
A couple of the things I removed were Slate/Fonts and all of the different UE4 icons/splash screens that I didn’t replace/don’t need.
Looking through my packaged game, it seems as though the largest contributors to my app size are within cookeddata/engine, specifically the “content” folder. Folders such as “enginedebugmaterials” and “enginefonts” are some of the largest and seem safe to remove from my packaged game. Would you know if removing these from my packaged game will cause issues? Or do you know of any other content that could be removed?
I feel as though if there were a list of such content that could be safely removed, this would help many people out, since I’ve seen others have this issue of large final app sizes.