How to recreate this type of movement from Valorant?

No. Not at all. You wouldn’t need to use a timeline because your jump is broken into 3 parts; Jump Start, Jump Loop, and Jump End and the game knows the moment you hit the ground. It’s really just the landing animation that’s causing all of the observed movement. The crosshair is in fact static. There’s just a little crouch-down movement when they hit the ground to relay a sense of weight.