Hello everyone,
I need your advice and insight to solve a problem I’m having with Unreal Engine. I’m brand new to the software, so I’m still learning!
I’ve configured Audio2face with Livelink and it all works perfectly on Unreal Engine, my metahuman animates very well, with audio coming from audio2face.
So far so good, except that I’d like to export the sequence with the Livelink animation and the audio that goes with it. Problem is, I don’t know how to export the audio, which is in audio2face.
I think the solution should be simple, but I haven’t found any tutorials that do this.
I’ve already tried the method of exporting the animation from audio2face to USD, then importing it into Unreal engine and putting it on the metahuman, except that the problem I have with this solution is that there are only animations on the face, not on the head - the head remains fixed. This is not the case when I proceed with the livelink directly, which is why I’d like to find a solution for exporting the audio to unreal engine, while keeping this process…
Thanks in advance!
Alex