How to record a USD (OpenUSD) scene to a video clip

I open a USD stage in UE5.3 and I can see the character. I create Sequence and open it in the Sequencer window. I add “UsdStageActo0” to the Sequencer.


If I hit “Play” in the sequencer, the playhead moves but nothing happens in the scene. If I scrub the “Time” value (“0.0”) in the track the scene does change. So UE understands the scene, knows how to animate it, but somehow I need to link “time” in the sequencer to the track?

My goal is to render the USD scene in Unreal Engine to a MP4 etc file. Any way to do that would be great.

I know there is a special level sequence associated with the USD stage, did you try to use that one instead of one you created by yourself.
cf section 5. Accessing USD Animations Using Sequencer in the link