How to read DJI controller inputs in Unreal?

I wondered if it is possible to read inputs from a DJI controller (like Mavic 2 controller) to act like a regular controller and if so how? The mavric simulator was made with Unreal and you can use their controllers, so there must be a way somehow.

Cheers!

Hey did you ever figure this out? I’m also trying the same. I was able to recognize the model using python in Blender but I also wanna try now in Unreal Engine.

Please let me know, and if I also find anything I’ll keep you posted.

Thanks!
Marcos

IG Handle: @medel.fpv