How to read a variable on another blueprint using soft reference?

I have read that people use soft reference to read variables on other blueprints without loading it. For example i read about someone using soft ref to get just an item’s icon. Then if the player chooses the item, the item is loaded.

I need to get a variable from a streamed level before it is loaded. Is this possible?

Don’t think that is how it works. If i’m not mistaken soft reference is just an adress to an asset you can load. To access its variables and functions you need to load it.

You can use soft reference as a variable that holds that class, but when you need the icon, it has to be loaded.

For further (soft :wink:) reference:

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