How to Read a data to driven animation from a JSON file

I have a json file.
It stores a lot of bone keyframe data;
I want to play animation by this json data
so what shouid i do?
thank you

Maybe convert it to fbx.

thank you,but I need to adjust these data all the time。
So i am looking for another way。
I know Unity can do this,and I think UE can too。

Blueprint or python can do it. Basically set a ticker to check the file update, if updated, then update animation asset. Or write a livelink server which will check the file update.