How to reach optimization like in Banishers: Ghosts of New Eden?

Hi community of Unreal Engine.
I’m creating an open world game and used several assets from Quixel Bridge and from the market. Watched a lot of videos about optimization, read forum topics and most of answers were like “Disable UE5 features, it will work faster”. I used folliage, world partition, LOD and it gave me just +some FPS. This made me pause the development for some time and wait for some improvements from the engine developers.

But a game came out named “Banishers: Ghosts of New Eden”. It’s built on UE5 and it looks just awesome and the optimization is insane. How is this possible? Does someone know the exact way they did this?

Thank you!

Hello:

I’m very deep into Optimization, and I’m having very positive results.

Just keep in mind that anything that you order on the Marketplace (including Epic content) is SEVERLY unoptimized.

You could easily spend a month of intensive work on just one scene/area: