How to re-define settings for default texture groups?

I’m trying to streamline my texture imports by changing the settings of the default texture group “World” to the settings that most of my textures require. (settings such as filtering method and mipmaps policy).

A web search returns that I should edit the settings in DefaultDeviceProfiles.ini in [myProjectDirectory]→Config but that .ini doesn’t currently exist.

Maybe there’s a setting I can change in the editor that will trigger the creation of this .ini?

Thanks