Ok Yes thanks to Nken418 , GigasightMedia !!
Ok got it working, don’t know if it is 100% correct way to do it, but using the input from the above peeps, I have been able to achieve the spinning coin result that I want. More or less combining the info from the above web page and adding it with the example contents “random static mesh spawn”.
Here is what I have implemented now:
And here are the results, sorry not a yt vid, but proof of concept: