In After Effects there’s a plugin called Rift, where you can enter the time parameters (i.e. -3, 3 seconds) and when you select the keyframes, it offsets the selected keyframes at random by any value between -3 and 3.
Is there a tool like this for Unreal? I have dozens of layers with keyframes, and I’d like to be able to stop offsetting them manually individually. It’s quite tiresome!
Thanks