How to randomly offset keyframes in bulk?

In After Effects there’s a plugin called Rift, where you can enter the time parameters (i.e. -3, 3 seconds) and when you select the keyframes, it offsets the selected keyframes at random by any value between -3 and 3.

Is there a tool like this for Unreal? I have dozens of layers with keyframes, and I’d like to be able to stop offsetting them manually individually. It’s quite tiresome!

Thanks :slight_smile:

Hello @Skopelos1995!

Per UE’s dos related to keyframing, offset can be adjusted by hand, but not on bulk yet:

Checking around the community, a previous thread suggested such a feature, and it was noted for future updates: