How to randomly offset keyframes in bulk?

In After Effects there’s a plugin called Rift, where you can enter the time parameters (i.e. -3, 3 seconds) and when you select the keyframes, it offsets the selected keyframes at random by any value between -3 and 3.

Is there a tool like this for Unreal? I have dozens of layers with keyframes, and I’d like to be able to stop offsetting them manually individually. It’s quite tiresome!

Thanks :slight_smile:

Hello @Skopelos1995!

Per UE’s dos related to keyframing, offset can be adjusted by hand, but not on bulk yet:

Checking around the community, a previous thread suggested such a feature, and it was noted for future updates:

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Thank you. I bought some premium plugins available on fab.com but none seem to have this function either. I think it’s a gap in the market for any devs. Rift is the most used plugin for After Effects (besides maybe FX Console) - and yet Ue doesn’t have its equivalent.

In your experience, do functionalities added to the backlog usually get implemented in a decent timeframe or could it take years?