Hey Z3RG, this is Random_FN_User from Reddit.
My idea for getting this to work involves using three random number generators (for simplicity’s sake I will refer to the random number generator as “RNG” from now on).
If you want only 4 rounds total with no repeats, make three RNG’s and modify their settings as follows: RNG 1: value limit 1: 1, value limit 2: 4, winning value: 3, pick each number once: yes, reset on game start; RNG’s 2 and 3: value limit 1: 1, value limit 2: 2, winning value: 3, pick each number once: yes, reset on game start.
If you want an infinite amount of rounds, make the three RNG’s with identical settings as follows: value limit 1: 1, value limit 2: 2, winning value: 2 pick each number once: no.
(If you haven’t done this already,) I would suggest setting whatever device you use to start the new round to activate RNG 1. Then have RNG 1 activate RNG 2 on a “win” and activate RNG 3 on a “lose”. Set RNG’s 2 and 3 to activate teleporters 1 and 3 on “wins” and teleporters 2 and 4 on “losses” respectively.
Here’s a diagram I make to illustrate the relationships of the RNG’s to each other and the teleporters.
If it works how I think it would work, this will randomize the POI spawn points between rounds.