Hi,
I have a scene in Twinmotion and I now need to add a rail line behind it. The problem I’m having is that the rail line needs to be raised and the entire line needs to be at a set height. I’m struggling with sculpting this.
Is there any way of setting the exact height with a brush and sculpting he line that way? Coming from Unity, I could select the height, click in one location and the other and it would bridge the gap. Is there anything like that in here? Or perhaps if I jump across into Unreal Engine?
Thanks in advance for any advice that you can share.
Shaun