hi its me again with another stupid question, i built a nice looking house but i wanna raise the landscape nextu it, u know to make it look is to the half of a wall but only on one side for ecample, but when i raising my landscape it affacting to house i mean the dirt is comming from floor close to that wall. how can i avoid that. here is a quick drawing of my problem
Hello there @Gigor-r!
Considering your scenario, I think what you are looking for is the Landscape Patch Tool. This is a beta plugin that will allow you to adjust, deform and align the landscape automatically based on your house mesh.
The first step is to enable both plugins, as seen here:
After implementing and restarting the engine, you should be able to adjust the landmass using the options from Outliner:
There’s also a video guide demonstrating the tool, hope this helps!
thank u for fast reply. pretty close but this is still not what i am looking for, i need to raise the terrain from one side of the house, not below the house
i need to rise it from only that side of house , that plugins will be so usefull in my project but it will no help me at this moment. sorry for bad englishi need something to raise a terrain like this
its really hard to explain for me, sorry