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How to put these resources into the new level through Python

I want to put this resource into the scene through python, and put it in, regardless of the location.

How should scripts be written?

check the api
unreal.EditorLevelLibrary.spawn_actor_from_object



# -*- coding: utf-8 -*-
"""
spawn selected asset to the viewport
"""
import unreal
for asset in unreal.EditorUtilityLibrary.get_selected_assets():
    unreal.EditorLevelLibrary.spawn_actor_from_object(asset,unreal.Vector(0.0, 0.0, 0.0))