How to put a paticle-effect on the Character-sphere?

Hello there,

some friends and I create a jump ’n’ run-video game.
Therefor we want some effect around our chracter like in this video:
Street Fighter 4 Tutorials - Ep. 2 - The Focus System - YouTube.

When the figther go back to hold on his energy, to get more power, he have a “black-aura” or “flames” around him.
This is the effect we want.

My question is: How I can put a particle effect around a my charakter, not completly at first on the right and left, that you can still see you character. I hope you know what I mean.

Try:

  1. to get the particle effect I try
    this:
    Street Fighter 4 Tutorials - Ep. 2 - The Focus System - YouTube
  2. to get it on the Charakter I try
    this:
    [Beginner] [Tutorial] How to start making particle systems in Unreal Engine 4 - YouTube

There are maybe some ideas oder keyword, or maybe a package for free or to buy for these effect?

Many thanks in advance.
P.S. sorry About my english

In you Character, you can add a Particle Component, or many. You would have them set with Auto Activate OFF

Then use the blueprint to activate the particles at the right moment.

Hope this helps :slight_smile:

86460-particle-in-character.png

86471-activate+off.png

At first thank you very much.

I try it with your hint.
Now I create this effekt:

I think it looks cool, but that is not really what we want.
the projectgroup want something other…
Now we use blood-effekts on the Floor.

But thank you for your help.