Hello everyone. I have a replication challenge i need help with. So i have an actor that is supposed to be a wire. i then decided to make the 2 ends 2 components and join them with a cable component to form a wire. that worked alright. i am running a VR project. when my vr pawn picks up the wires in the server, everything works fine. both compoments move and the wire moves but on the client the movement doesnt replicate properly. the wires just end up moving to a small end of the scene. i will attach the images of my blueprint code and images of what ends up happening to everyone can see. will appreciate any help
The first image is what the scene looks like when the wire is still on the table.
the 2nd image shows where the wire ends up going no matter what i do
the 2nd image shows where the wire ends up going no matter what i do
The third image shows my blueprint. i have checked both an actor replicate and replicate movement and also used the set replicate node in my blueprint and run it on server but still no luck. i just want the wire to replicate properly. Thanks to anyone that can help with this problem.