How do I access iterators for the TMap container in the blueprint?
TMap<FName, UObject*> MyMapOfStuff;
For(TMap<FName, UObject*>::Iterator ItRemove = MyMapOfStuff.CreateIterator(); ItRemove; ++ItRemove)
{
// If I want to remove the current pair for whatever reason.
ItRemove.RemoveCurrent();
}