How can I import character model animation from Unreal Development Kit/Unreal Engine 3 December 2010 build into Unreal Engine/Editor 5 from Jazz Jackrabbit iOS Kismet Tutorial? How can I properly reshape/redesign Jazz Jackrabbit 3D high poly model into at least body length proportions of Unreal Mannequin I mean Manny? How can I later import it properly in the right way 3D model(s) within 3D high poly animation(s)? Can you explain it,please? Would it more like that Sonic the Hedgehog(Sonic Generations) PC game modding YouTube video(s)tutorials methods or not exactly?