How to properly export a game in a disc?

Me and a group built a nice 2d platformer, We decided to enter it in a competition. One of the requirements is that it has to be playable from a disc, we can get get it to auto run but the game is takes an awful long to load (3-7 minutes depending on the computer)( on the side note it is also laggy from usb but not as bad) We would like to know a way to make it so we can get a launcher option that allows you to choose graphical settings, and also to optimize it so its playable in most computers.

Side notes

  • assets where hand drawn
  • levels are connected via hub (playable)
  • levels play smooth once the game is given the proper load time

Any help would be highly appreciated!

Hi Unuquantum,

When playing from a disc drive or USB you’re going to be limited to the transfer and read speeds of the drive. This is why you’re seeing the lag and delay in opening the game.

For things like graphical options and settings you need to first set these up yourself in either a config file that determines the settings before the game loads or have a UI setup where you can alter these settings yourself.

Tim