Me and a group built a nice 2d platformer, We decided to enter it in a competition. One of the requirements is that it has to be playable from a disc, we can get get it to auto run but the game is takes an awful long to load (3-7 minutes depending on the computer)( on the side note it is also laggy from usb but not as bad) We would like to know a way to make it so we can get a launcher option that allows you to choose graphical settings, and also to optimize it so its playable in most computers.
Side notes
- assets where hand drawn
- levels are connected via hub (playable)
- levels play smooth once the game is given the proper load time
Any help would be highly appreciated!