Based on reading this, I’ve attempted to create, inside a UFunction, a proper Reference to a Wildcard Variable (I’m especially interested in them for Array Wildcards in the blueprint side); so far without any progress.
How should I declare it inside the Header (and how to properly reference and transform them inside the Constructor)?
Thanks!
Sorry for the follow up question. I just couldn’t get it to work.
I also tried the above, but when then using an Index input to get a value of the array and return it, I seemingly get a value that’s supposed to be on another index or garbage data.