How to program changing levels with keystroke

I simply need a user to be able to use the number keys to switch levels, how that done? I have a demo with existing levels, recall something about the DefaultEngine.ini having to be edited to see all the levels, but I’m unclear how that worked and if that’s still even the case with 4.14.0.

In short, I’ve added a fourth level to this demo, how do I link it to “4” on the keyboard when packaging?

Thanks.
Benjy

See if this works:

When the user presses 4, in the level blueprint, use ‘Open Level’ to open the level that you want.

Thanks