We’re in the final stages of releasing a game, and we’ve been making a game on a PC Unreal 4.23.
What’s the best way of making a Mac executable (a .dmg) ? Most of our audience 80% - 90% are on Mac OS.
We have a reasonably quick PC and IMac to work with, so we can change files between computers.
Ideally we’d make it all on the PC, but can’t see an easy or elegant solution.
If anyone has a solution please let us know!