I’m currently trying to create a hanging ceiling lamp that can swing if it’s bumped into. I have modeled out what’s in the attached picture in blender 2.9. The way I would prefer to do it is through some sort of skeleton rigging as if it were all one object but I’m not sure that would look right. I don’t necessarily want to be simulating it with actual individual chain links because I don’t want it to ever be able to come apart.
I could be looking at this all the wrong way. I’m just asking for help on how I should proceed with it.