How to print string when pressing left and right special buttons on pad 00, and also for pad 01???

You will most likely need cpp anyway, like an event to detect gamepad for connection/disconnect.
On cpp we have a delegate for this " OnControllerConnectionChange" but is not exposed from blueprint from what i can tell(or not yet).
Try to look for other function on cpp that can assign a controller id(when CreatePlayer) to a deviceID.
Source: How do you detect a second gamepad for splitscreen? - #2 by dunenkoff

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