One of 3 basic asset preview modes. I can’t find it in UE4.
lit
wireframe
wireframe on lit
Where is it?
Second question I have is… how to isolate wireframe of an asset in content/asset editor?
I keep seeing that sphere behind… why? What’s the point of seeing a wireframe of the skybox? ^^
It obscures view and makes asset’s wireframe nothing else, but more difficult to read.
You still get the wireframe of the sky though. If you don’t want that, you have to setup a preview without the sky, which you can do, but then the preview will look weird.
In the mesh editor, on the ‘preview’ tab, you can turn off the environment
If you need this at runtime or something similar you can have 2 meshes of the same object/scale with different materials.
Unfortunately that’s about it.
I guess you could also do edge detection or a custom textures derived from opposite of cavity, which to me is preferable over a double mesh