How to prevent problems when using animation and morphs?

Hello.

I have mesh with morph and animation. Animation works well, when morph is not applied.

http://s6.postimg.org/3oe3waxv5/screenshot_301.png

Morphs is for switching between adult and child ages. Ie, when Morph is on 100%, mesh is smaller, than when Morph is not applied:

http://s6.postimg.org/hw3skyak1/screenshot_302.png

And when I switching on animation for mesh with morph - my morphed mesh looks broken:

http://s6.postimg.org/fg1z73shd/screenshot_303.png

How to correctly combine animation and morphed mesh?

Thank you! :heart:

Up up up up